Yeah it isn't, just didn't have any extra music to go there. -_-
I'm super indecisive about that kinda thing anyways. Like, should it be punchy and grab your attention immediately or be quiet/calm while the player peruses various options? (That sort of thing.)
Probably not; but the game I'm making next (a 'remake' of XYX, which was never finished) has a decent variety of ships to choose from - one of the new additions I'm planning is unique bomb types for each.
New content for FAX isn't out the question, though... I just need some distance from it first. Glad you enjoy it, btw. :)
← Return to game
Comments
Log in with itch.io to leave a comment.
Versions 2_7_17 (both games) add toggles for enemy bullet animations and an option to darken the background - hopefully aiding visibility issues.
(thanks to Mommy'sBestGames for the suggestion/feedback)
Yeah it isn't, just didn't have any extra music to go there. -_-
I'm super indecisive about that kinda thing anyways. Like, should it be punchy and grab your attention immediately or be quiet/calm while the player peruses various options? (That sort of thing.)
Probably not; but the game I'm making next (a 'remake' of XYX, which was never finished) has a decent variety of ships to choose from - one of the new additions I'm planning is unique bomb types for each.
New content for FAX isn't out the question, though... I just need some distance from it first. Glad you enjoy it, btw. :)
Fire Arrow v2_2_17 now correctly saves key rebinds and also fixes an issue with the bind menu.