Recent updates/fixes
Super XYX » Devlog
8/14
- changed title options layout, you no longer have to go through Pad/Key settings to get to the More Options page
- key rebinds are a bit less quirky, pairs like up/down left/right confirm/cancel will swap with each other on duplicate inputs. Fire/Bomb/Bit Config/Speed will also swap with each other
- Upon unlocking MaxCreditsUp, additional text "Options" indicates that's where you change the maximum. (I prefer being able to set this and dislike games where it's up the player to count credits and quit/restart themselves)
8/13
- fixed draw order bug hiding Stage Clear displays (oops...)
- addressed specific case issues with GZR(checkpoint) mode and special modes - relating to backgrounds and music playback
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Suggested features I'm considering:
- Hitbox setting being kept session to session
- Unlock status screen
Other stuff:
- I'm currently tinkering with a controller testing widget I'm hoping will cure some rare crashes from specific devices. If it works out, I'll port it over to the game. *crosses fingers*
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Super XYX
Status | Released |
Author | Gryzor's Games/G System |
Genre | Action |
Tags | 2D, Arcade, GameMaker, Shoot 'Em Up, tate |
More posts
- WIP GMS2 Version availableAug 24, 2023
- 8/27 UpdatesAug 28, 2020
- Updates 8/26Aug 26, 2020
- 8/20 Update & Errorless crashes (8/19 + )Aug 20, 2020
- Updates 8/19Aug 19, 2020
- Updates 8/17Aug 17, 2020
- Updates 8/15Aug 15, 2020
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