Updates 8/15


8/15

  • Added unlocks screen to title (appears once anything is awarded.)  Since most unlocks happen in sequence (based on # of game mode clears), some only appear once you have a prerequisite unlock. There is only one that is unusual enough to be worth some explanation... that I've left without one. If you're good at the game I think you'll happen upon the solution naturally, though.
  • Added Credits to title (appears on first game completion.)
  • fixed bug preventing hitbox display setting saving from session to session
  • fixed something very minor in the menu system with Accept Yes/No randomly switching to No for seemingly no reason.

Other stuff:

  • I kinda want a CRT/TV filter after someone made the suggestion on Twitter. I have very little experience with post processing/rendering, though. I'll need to find help and I have no idea how much of a time sink it would be so no promises.
  • 'been thinking about how to make the stage editor user accessible (NOT meaning user friendly) without it totally blowing up everything. What I want ideally is for it to be able to string multiple stages together into a sort of a mini campaign. (no promises #2) It would be strictly Use at Your Own Risk, though.

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